![]() Specific button operation required to play Keyboard Alone: Can play with just the keyboard. Multiple Buttons & Single Stick: Can play with multiple buttons and a stick. We've documented 7 accessibility features for Controls in Weaving Tides which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. Therefore these options don't directly apply.Ĭommunication option: Do not apply since Weaving Tides is a single player game. Violence: No violence options were marked since the game doesn't feature violence, apart from very light fantasy violence like mobs biting or dashing against the player without any visible bloodshed or the likes. The readability of the game might not be friendly to all types of color blindness since it hasn't been extensively tested for that. However these also feature additional indicators like sparkle vfx. No Flashes: While the game does not have any strobe lights there are 2-3 instances in the game where a single bright white expanding light-flash appears.Ĭolourblind friendly: No puzzles or combat use any specific color indicators, aside from secret stitching spots. ![]() Gamepad: On Nintendo Switch, Weaving Tides can be played with only one Joycon. However this one puzzle automatically adjusts its difficulty lower if the player fails several times. Low Pressure: There is only one timed puzzle which is necessary for the main progression of the game (Twill challenge in desert temple). (We estimate somewhere between 2-4 additional weeks from the steam patch date) The patch will be available on steam from, but will take a bit longer to appear on Nintendo Switch because it needs to be approved by Nintendo. Assistance when stuck: The newest patch includes an optional hint system for all progression relevant puzzles and gameplay passages.
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